Cheery Chimp Logo

Cheery Chimp

Game of Life

  • Home
  • About Us
  • Privacy Policy
  • Terms and Conditions
  • Contact Us
  • Install app

Game of Life

Despite the name, this isn't really a game. There's no score, no levels, no way to win or lose β€” and no opponent, not even yourself. It's a sandbox. You draw a pattern, press play, and watch what it becomes.

The whole thing runs on four rules about whether a cell lives or dies based on how many neighbors it has. That's it. But those rules are enough to produce gliders that crawl across the board, oscillators that breathe in place, and structures that grow for hundreds of generations before collapsing β€” none of it designed, all of it emerging from the arrangement you started with. Mathematician John Conway devised it in 1970, and people have been finding new patterns in it ever since.

How To Play Game of Life

Game of Life is also known as CGoL, Conway's Game of Life, and Life.

Draw cells with a finger, or drop in ready-made patterns like the glider and the Gosper gun. Cells glow warmer the longer they survive, so stable structures burn bright while new growth stays cool β€” you can see at a glance which parts of the board have settled and which are still churning. And if the classic rules get familiar, you can change them: eleven other universes are built in, switchable mid-run without clearing the board.

Badges

  • First StepsOpen your first game.
  • ExplorerTry 10 different games.
  • GlobetrotterTry 25 different games.
  • RegularOpen games 100 times.
  • ???A hidden badge. Keep playing to find it.

All badges

Contact

Feel free to contact us with any bugs, complaints, or requests.

Release Date
July 18, 2026

History

The idea starts before the game. In the 1940s John von Neumann was chasing a serious question β€” could a machine build a copy of itself? β€” and, on a suggestion from StanisΕ‚aw Ulam, moved it off the workbench and onto a grid of cells that changed state according to fixed rules. It worked, but his automaton was ungainly, with 29 states per cell.

John Conway, a mathematician at Cambridge, spent much of the late 1960s hunting for the simplest set of rules that could still do something interesting. He and his students tested candidates by hand on a Go board, discarding any rule where patterns obviously exploded forever or obviously died out. What survived was a knife's edge between the two: born with three neighbors, survive with two or three.

It reached the world in October 1970, when Martin Gardner described it in his Scientific American column. The response was enormous. Gardner had passed along Conway's standing offer of $50 to anyone who could prove a pattern grew without limit, and within weeks Bill Gosper and a group at MIT claimed it with the glider gun β€” a structure that fires off a new glider every thirty generations, forever. Through the 1970s, Life is said to have quietly consumed a remarkable share of the computing time available on research machines.

It turned out to be far more than a curiosity. Life is Turing-complete: anything a computer can calculate, some arrangement of cells on this board can calculate too. People have built working clocks inside it, and even a copy of Life running within itself.

Conway, who died in 2020, had a complicated relationship with his most famous creation. He was a formidable mathematician β€” surreal numbers, group theory, knot theory β€” and was known to be a little rueful that of everything he did, the one thing everyone knew him for was a game played on a grid.

icon for game Chimp Four
Chimp Four
icon for game Mindsweeper
Mindsweeper
icon for game Jungle Nonogram
Jungle Nonogram
icon for game Fruit Sudoku
Fruit Sudoku
  • About Us
  • Privacy Policy
  • Terms and Conditions
  • Contact Us

♻️ Made from 100% recycled electrons! ♻️

    Recently Played

      Games you open show up here.